Creating Narrative Games with UZH’s Marugoto
16. March 2022
In this training event, we'll explain some of the technical aspects of how to develop a game with the Marugoto engine and offer an opportunity to write your own content for the engine.
Lives in Transit is a text-based game developed at the University of Zürich to teach research methods to history students. Underlying it is the Marugoto engine, a game engine developed specifically for this project, which allows anyone to create a game like Lives in Transit using simple tools.
In this training event, we’ll explain some of the technical aspects of how to develop a game with the Marugoto engine and offer an opportunity to write your own content for the engine.
The training event takes place on the 12th of April 2022, from 10-12. To attend, please contact leylasurya.feiner@uzh.ch.