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Creating Narrative Games with UZH’s Marugoto

Creating Narrative Games with UZH’s Marugoto Article Image

16. March 2022

In this training event, we'll explain some of the technical aspects of how to develop a game with the Marugoto engine and offer an opportunity to write your own content for the engine.

Lives in Transit is a text-based game developed at the University of Zürich to teach research methods to history students. Underlying it is the Marugoto engine, a game engine developed specifically for this project, which allows anyone to create a game like Lives in Transit using simple tools.

In this training event, we’ll explain some of the technical aspects of how to develop a game with the Marugoto engine and offer an opportunity to write your own content for the engine.

The training event takes place on the 12th of April 2022, from 10-12. To attend, please contact leylasurya.feiner@uzh.ch.