Workshop “Game-Based Research Approaches: Participatory Research and Education for Sustainability” [March 21, 2023]
8. March 2023
This workshop series gives insights in the methods of game-based research approaches. In our very first workshop, initiated by our member Myriam Pham-Truffert from the DSI and the Earth System Science group at the Department of Geography at the University of Zurich, we will focus on the topic of Participatory Research and Education for Sustainability. The workshop is open also for non-members and starts at 13:15 in room K02-F152 of the University's main building (Rämistrasse 71)! The fair with the invitees' games opens then at 17:00 at the Digital Library Space (first floor in Rämistrasse 69). We decided to stream the event on Zoom (instead of Teams). If you want to join us online, please write an e-mail to: hiloko.kato@ds.uzh.ch
In the face of climate change and loss of biodiversity, science on complex social-ecological systems is experiencing a surge in the use of various game-based approaches. Typically, academia and research use these methods for awareness-raising on sustainability issues (e.g., teaching formats, simulation games, quizzes), but also to foster societal engagement in a broader sense (e.g., participatory research, gamified surveys, citizen science) and get contextualized insights that support decision or policy making or collaborative resource management.
In this first Game-based Research Approaches Workshop, members of the DSI Gaming Community, serious game enthusiasts, and non-academic actors are invited to learn about and experience the digital and non-digital formats of existing games that tackle concrete sustainability issues. Talks by experts in game-based research approaches and project presentations will take you from Swiss food systems to sustainable building renovation, to contextualized supply chains management, and to interactions among the Sustainable Development Goals in Zurich.
In addition to this, we also organize a fair, where the existing game-based projects of our invitees are displayed. This last part of the workshop is open to the public and takes place at the Digital Library Space.
Our invitees for this workshop:
- Dr. Claude Garcia
University of Applied Science, Bern (BFH)
https://leafic.ch/planetc-playagain/
https://leafic.ch/resources/our-games/copalcam/ - Fabian Kastner / Dr. Stéphane Magnenat [Re(use)]
ETH, Department of Architecture, Construction Heritage and Preservation
ETH, Game Technology Center/Enlightware
https://www.langenberg.arch.ethz.ch/forschung/reuse-game/ - Prof. Dr. Martin Dusinberre / Leyla Feiner [Live in Transit]
UZH, Department of History, Global History
https://livesintransit.org/login - Sonja Böckler [Foodscape]
ZHdK, Discipline Game Design / Game Designer /
https://foodscape.ch // https://sonjaboeckler.de
The Schedule for the workshop:
Please refer to this map to find the room (UZH main building, KO2-F152)
If you want to join us online, please write an e-mail to: hiloko.kato@ds.uzh.ch